Vol. 2 No. 1: March (2025)

					View Vol. 2 No. 1: March (2025)

EDITOR'S CHOICE

Interactive Success: Empowering Young Minds through Games-Based Learning at NADI PPR Intan Baiduri
Mohamad Zaki Mohamad Saad, Shafinah Kamarudin, Zuraini Zukiffly, Siti Soleha Zuaimi

Published: 2025-01-31

Articles

  • Enhancing Usability in Gamified Computer Programming Courses for Higher Education

    Fazli Azzali, Azizi Abas, Roshidi Din
    1-11
    DOI: https://doi.org/10.37934/picl.2.1.111
  • AI-Driven Vocabulary Enhancement: Transforming Writing Skills for Secondary Students using ChatGPT

    Minoshini Murgayah, Hemadarshini Nair Anadan Nair, Melor Md Yunus
    12-28
    DOI: https://doi.org/10.37934/picl.2.1.1228
  • Interactive Success: Empowering Young Minds through Games-Based Learning at NADI PPR Intan Baiduri

    Mohamad Zaki Mohamad Saad, Shafinah Kamarudin, Zuraini Zukiffly, Siti Soleha Zuaimi
    29-39
    DOI: https://doi.org/10.37934/picl.2.1.2939
  • Need Analysis for Developing a Problem-Based Learning E-Module in Mathematics with Integrated Global Citizenship Education

    Vimala Devi Subramaniam, Murugan Rajoo
    40-48
    DOI: https://doi.org/10.37934/picl.2.1.4048
  • Facebook Group as Platform to Support Online Learning during the COVID-19 Endemic

    Noor Hidayah Che Lah, Zaidatun Tasir, Wan Azani Mustafa, Zainudin Awang, Suhaizal Hashim
    49-60
    DOI: https://doi.org/10.37934/picl.2.1.4960